LDW_UnrealProgramingPart1/Source/UnrealCPP/MyGameInstance.h

24 lines
365 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/GameInstance.h"
#include "MyGameInstance.generated.h"
/**
*
*/
UCLASS()
class UNREALCPP_API UMyGameInstance : public UGameInstance
{
GENERATED_BODY()
public:
UMyGameInstance();
virtual void Init() override;
private:
};