// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ProjectT : ModuleRules { public ProjectT(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput", "LevelSequence", "MovieScene", "Slate", "SlateCore", "UMG", "Niagara", "AIModule", "ProceduralMeshComponent", "NavigationSystem", "MoviePlayer" }); if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange(new string[] {"UnrealEd","MaterialEditor", "LevelEditor" , "EditorUtilityModule"}); } else { PrivateDependencyModuleNames.AddRange(new string[] { }); } // Uncomment if you are using Slate UI // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); // Uncomment if you are using online features // PrivateDependencyModuleNames.Add("OnlineSubsystem"); // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true } }