#pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "ItemObjectControl.generated.h" UINTERFACE(MinimalAPI, Blueprintable) class UItemObjectControl : public UInterface { GENERATED_BODY() }; /** * */ class PROJECTT_API IItemObjectControl { GENERATED_BODY() public: UFUNCTION(BlueprintCallable,BlueprintNativeEvent) FName GetItemRowName(); UFUNCTION(BlueprintCallable, BlueprintNativeEvent) void ObtainItem(); };