// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "ProjectT/System/Core/Characters/Player/CorePlayerCharacter.h" #include "SPPlayerCharacter.generated.h" UCLASS() class PROJECTT_API ASPPlayerCharacter : public ACorePlayerCharacter { GENERATED_BODY() CONTENT_TYPE_NUMBER(EContentType::PlayerCharacter) public: ASPPlayerCharacter(); protected: virtual void BeginPlay() override; public: virtual void Tick(float DeltaTime) override; virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override; };