ProjectM/Source/ProjectT/System/Lobby/GameModes/LobbyPlayerController.cpp

16 lines
310 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "LobbyPlayerController.h"
ALobbyPlayerController::ALobbyPlayerController()
{
bShowMouseCursor = true;
}
void ALobbyPlayerController::OnPossess(APawn* InPawn)
{
Super::OnPossess(InPawn);
InitializePlayerScreen();
}