ProjectTextRPG/TextRPG/Source/Game/Characters/Monster/Slime/Slime.h

15 lines
298 B
C++

#pragma once
#include "Game/Characters/Monster/Monster.h"
class Slime : public Monster
{
public:
~Slime() override;
Slime();
Slime(MonsterStatData&& Desc);
void Attack(Player* Target) override;
void Initalize() override;
void Release() override;
void TakeDamage(int Amount) override;
};