ProjectTextRPG/TextRPG/Source/Game/Scene/CharacterStatScene.h

14 lines
287 B
C++

#pragma once
#include "Core/Scene/CoreScene.h"
class CharacterStatScene : public CoreScene
{
public:
CharacterStatScene(GameSceneManager* InOwner);
~CharacterStatScene() override;
void Enter() override;
void Update() override;
void Exit() override;
void Release() override;
};