ProjectTextRPG/TextRPG/Source/Game/Characters/Monster/Goblin/Goblin.h

15 lines
308 B
C++

#pragma once
#include "Game/Characters/Monster/Monster.h"
class Goblin : public Monster
{
public:
~Goblin() override;
Goblin();
Goblin(MonsterStatData&& Desc);
void Attack(class Player* Target) override;
void Initalize() override;
void Release() override;
void TakeDamage(int Amount) override;
};