projects/ExcelToXMLTool/.gitattributes

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[attr]lock filter=lfs diff=lfs merge=binary -text lockable
[attr]lockonly lockable
[attr]lfs filter=lfs diff=lfs merge=binary -text
[attr]lfstext filter=lfs diff=lfstext merge=lfstext -text
# Unreal Engine file types.
*.uasset lfs
# Binaries
*.dll lfs
*.lib lfs
*.pdb lfs
# Icons
*.png lfs
*.ico lfs
*.icns lfs
# Movies
*.bk2 lfs