projects/ProtoTypeB/Source/ProtoTypeBServer.Target.cs

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16 lines
413 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class ProtoTypeBServerTarget : TargetRules
{
public ProtoTypeBServerTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Server;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.Add("ProtoTypeB");
}
}