26 lines
716 B
C++
26 lines
716 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "BaseDataPathLibrary.h"
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namespace BaseDataPaths
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{
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const FString RootDir = "/Game/";
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const FString SystemDir = RootDir + "System/";
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const FString CoreDir = SystemDir + "Core/";
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const FString EnvsDir = RootDir + "Envs/";
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const FString CharactersDir = RootDir + "Characters/";
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const FString LevelsDir = RootDir + "Levels/";
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const FString UIDir = RootDir + "UI/";
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const FString FXDir = RootDir + "FX/";
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const FString SoundDir = RootDir + "Sound/";
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const FString ResourcesDir = RootDir + "Resources/";
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namespace Sound
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{
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const FString BGMDir = SoundDir + "BGM/";
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const FString SFXDir = SoundDir + "SFX/";
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}
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}
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