ProjectM/Source/ProjectT/Data/Paths/Level/LevelDataPathLibrary.h

24 lines
475 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "LevelDataPathLibrary.generated.h"
namespace LevelDataPaths
{
extern const FString MultiPlay;
extern const FString SinglePlay;
namespace Office
{
extern const FString OfficeDir;
}
}
UCLASS()
class PROJECTT_API ULevelDataPathLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
};