ProjectM/Source/ProjectT/System/Lobby/GameModes/LobbyPlayerController.h

24 lines
437 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "ProjectT/System/Core/GameModes/CorePlayerController.h"
#include "LobbyPlayerController.generated.h"
/**
*
*/
UCLASS()
class PROJECTT_API ALobbyPlayerController : public ACorePlayerController
{
GENERATED_BODY()
public:
ALobbyPlayerController();
virtual void OnPossess(APawn* InPawn) override;
};