25 lines
673 B
C++
25 lines
673 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "ProjectT/System/SinglePlay/Characters/NPC/SPNpcAgent.h"
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#include "SPNpcStationary.generated.h"
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UCLASS()
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class PROJECTT_API ASPNpcStationary : public ASPNpcAgent
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{
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GENERATED_BODY()
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public:
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ASPNpcStationary();
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virtual void OnConstruction(const FTransform& Transform) override;
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virtual void Tick(float DeltaTime) override;
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virtual void ActivateCharacter(const bool InbEnable) override;
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virtual void ChangeNpcState(const ENpcState InState) override;
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protected:
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virtual void BeginPlay() override;
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virtual void Respawn() override;
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}; |