31 lines
394 B
C++
31 lines
394 B
C++
#include "BossDungeonScene.h"
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BossDungeonScene::BossDungeonScene(GameSceneManager* InOwner) :
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CoreScene(InOwner)
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{
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}
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BossDungeonScene::~BossDungeonScene()
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{
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}
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void BossDungeonScene::Enter()
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{
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CoreScene::Enter();
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}
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void BossDungeonScene::Update()
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{
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CoreScene::Update();
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}
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void BossDungeonScene::Exit()
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{
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CoreScene::Exit();
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}
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void BossDungeonScene::Release()
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{
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CoreScene::Release();
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}
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